Atlas Foliage Actor Swap is an Unreal Engine plugin designed to bridge the gap between optimized foliage and fully interactive Blueprint actors.
Build your world using Unreal Engine's efficient foliage system, then dynamically replace selected foliage instances with Blueprint actors when interaction is needed. This makes it ideal for survival games, crafting systems, resource harvesting, destructible environments, and other projects where foliage needs to become interactive.
Instead of placing hundreds or thousands of Blueprint actors throughout a level, developers can continue using optimized foliage while Atlas Foliage Actor Swap handles the transition to interactive actors when required.
Features
Perfect For
Survival games, open-world games, crafting games, resource harvesting, interactive forests, destructible vegetation, and any Unreal Engine project that needs the performance advantages of foliage combined with the functionality of Blueprint actors.
Build with foliage. Interact with actors.
Atlas Foliage Actor Swap gives developers a practical way to keep large environments optimized while still allowing the world to become interactive when gameplay requires it.
Supported Platform: Windows 10/11 (64-bit)
Unreal Engine: 5.7 / 5.8
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